The room was full of people, but eerily quiet. Feet were shuffled and looks were exchanged between everyone in the room.
Eventually… “Why don’t you do it?”
Despite waiting for someone to break the silence, I inadvertently jumped as the question came in my direction. The guy asking currently ran the games club and the pregnant pause came about because he announced that he wasn’t going to do it any more and we needed to find a successor.
“You like games. You’re down here every week. I think you’d do a good job.”
People around the room started nodding their heads, either agreeing or glad that it was me not them. I mentally tried the idea on for size and thought why not. So began my decade long tenure. There wasn’t much to do if I’m honest. Making sure we had a venue, collecting the subs and organising the Christmas raffle was hardly taxing, but technically, it was my first position of responsibility.
We played all sorts of games over the years. I enjoyed a collectible card game called Magic the Gathering for a little while. I used to get some strange looks from my colleagues when I used the free help line to clarify the rules. Well, the conversations must have sounded a bit weird;
“Say I lightning bolt his Hypnotic Spectre, and then he casts Giant growth on it, then I counter spell his Giant Growth and then…”
For a while, we played a lot of Formule De. A racing game that simulates Formula One motor races by using different sized dice for each gear. One of the guys bought every single track so we played out a full season timing the races to match the real races that played out on the TV. We played a Subutteo World Cup one year whilst the real one was on. I was amazed at how it brought out the worst in people. I’ve never seen so much cheating!
The really good thing about the club was that members brought down different games every week, so we got to play a huge variety of stuff. The sheer breadth and quality of board games on offer is astonishing, particularly from the Germans. I could never go back to Monopoly and Cluedo.
Often I would get phone calls from people wanting to find out more about the club. One day, a woman phoned. She was about to make a TV program celebrating the anniversary of Dungeons & Dragons and wanted to know whether we would be willing to take part. I said I’d put it to the members. They agreed and I phoned her back.
“Can you describe where you play?” she asked.
“A cellar under the Old Town Hall. It’s fairly dark & dingy.”
“Do you dress up to play?”
“Will you? We’ll provide the costumes and everything.”
“We might be sad, but we’re not that sad.”
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